invisible
On Holiday
- MBTI
- none
when you play an RPG videogame where you get to design your character appearance, what kind of design strategy do you use? do you try to make your character look like you, or someone else? someone real, or someone archetypal, hypothetical? someone you admire, or someone you find beautiful or handsome?
i started out making characters look the way i wanted to see myself, like a big strong idealised hero version of myself, but that got boring, and i started to try to make them look as much like me as possible. i look a lot of unflattering documentary type pictures of myself and i became really familiar with the irregularities in my features. eventually i became more comfortable with my face and it was fun to try to get the character looking as close to me as possible. its really fun to have a little "me" running around in those worlds doing heroic type things, it makes it a more involved fantasy to put myself in the game that way.
i started out making characters look the way i wanted to see myself, like a big strong idealised hero version of myself, but that got boring, and i started to try to make them look as much like me as possible. i look a lot of unflattering documentary type pictures of myself and i became really familiar with the irregularities in my features. eventually i became more comfortable with my face and it was fun to try to get the character looking as close to me as possible. its really fun to have a little "me" running around in those worlds doing heroic type things, it makes it a more involved fantasy to put myself in the game that way.